Fix remaining armor test failures #5130
Merged
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This should allow the remaining failing unit tests to pass.
The issue is that the ArmorType types are not guaranteed to be initialized, because
ArmorType.initializeTypes()
is only called fromEquipmentType.initializeTypes()
, and that is only called in a few specific paths that rely on actually starting up the game itself.I've added a check in
ArmorType.of()
that should avoid some infinite recursions as well.These fixes will allow tests to pass but are pretty fragile. It would be better to ensure that ArmorTypes are always initialized no matter what, but I'm not sure where would be best so I will leave that to others.